Eegah mocks endlessly those lesser clients. 80 characters is the length of most clients.so we play it safe and aim for 75. Abrahil says, "Those are the two rules for converting ASCII art to MUSH. You'll need Sun's Java Runtime Environment installed to run it. JAVE can help you find out how tall, and wide, your image is: The art should stay at roughly 75 characters or under because most MU clients default at a width of about 80 characters. Art should stay under 75 characters wide 2. Whatever you create, though, there are some guidelines specific to MUSHing to follow:ġ. JAVE has alot to offer for ASCII-creation. JAVE has some great tutorials on its website, but I don't think it has a breakdown quite like that. Abrahil says, "You might want to keep the screenshot. Abrahil says, "It has anti-aliasing options, too. :) And bezier-curves." Myrana says, "Oooo, stylus ASCII? That's insane." It runs on JAVA, so will work, in theory, on any operating system capable of supporting it. JAVE is a free program that's something like Photoshop for ASCII art creation. What if I told you you could use a stylus? It requires alot of spacing and backspacing, and is generally rather messy. ASCII-art creation is generally done in programs like Notepad. What software can you use to create ASCII art? Is it complicated to use? Does it come with an expensive price tag?įortunately, the answer to the last two are no, and they're free. Abrahil says, "If anyone has any questions at this stage, I'll pause. :) Otherwise, I'll go ahead to part 2 and the elf pro=.ahem. If there aren't any, I'll go ahead and proceed to Part Two. :) That's, really, all of part one. :) I'll go ahead and pause for questions here. The second is also a good tutorial: it's just prettier, and has more of a modern format. The first is an older, established tutorial, and if her methods don't work for you, she lists alternate tutorials near the bottom of the page. Two, well-established tutorials I'd like to suggest are: Luckily, there are a number of fine tutorials out there already, and they can be taken aside, and used comfortably at your own pace and time. You can follow along with screenshots. :)Ĭovering the "how to draw" of ASCII art is a little beyond the scope of the time we have, today. If you still don't feel comfortable, that's more'n fine. Please remember that all the normal caveats apply=any programs I suggest that are nifty, or useful, you install at your own risk, and so on. :) I've used these programs for years, so I feel comfortable recommending them, but installing any software still involves a risk. So, let's begin. :) Please hold your questions until I pause for them: I'll be pausing at the end of each section. Part One: Demonstrate how to bring ASCII art into a MUSH setting, cleanly and painlessly.Part Two: Provide some free, universally available tools for making ASCII art.Part One: Provide a list of resources for learning ASCII art.You say, "So what will this tutorial cover? It can be effective: it can also be spammy and can also be one hell of alot of fun. :)" We aren't looking for alot of graphics, so.just to beat a dead horse, be careful when you do use it. What we have to remember here, though: this isn't WoW. I'm here, and I imagine a good number of others are here, because we enjoy storytelling, and because there's a certain flair or flavor to text-based games.Ībrahil says, "For example, here's an example of something a storyteller might use ASCII art for (ala Tolkien): "For effect" also implies that we don't overuse it, and that we take care when we do. We use it for the same reason they did on the old BBS systems. We can do even better than TheDraw (an old DOS program) when it comes to the canvas of ASCII art.īut, before I get to that: why use ASCII art? This means, when it comes to ASCII art, we're not stuck with more limited tools like TED, or even Notepad. It populated old BBS systems as a way to get around the lack of GIFs or JPGs, and exists today in everyday communication.Īs part of a MUSH, we're a part of this older technology, though we have the benefit of a few decades behind us. ASCII art has been around as long as the 'net has.
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